Award-Winning Interactive Story ‘Shadow of Naught’ is Launching on iOS and Android August 18th

We’ve been having fun with the work of Fredbear Video games on cellular for a lot of years now, however for the previous 12 months or so that they’ve been head down working with Taawoos Studios to deliver their award-winning interactive story journey Shadow of Naught to cellular platforms. The sport initially began as a sport jam venture again in 2017 and truly received the Colossal Leap Award at Journey Jam 2017. Shadow of Naught is a narrative that follows three completely different characters, Martin, Anna and Andrew, and it touches on some fairly heavy subjects resembling psychological well being and suicide. Its compelling storytelling led Shadow of Naught to win a whopping four awards at IMGA MENA final fall, together with Finest Significant Play, Excellence in Storytelling, Finest Upcoming Recreation, and the general Grand Prix award. It was additionally nominated for the 16th IMGA International awards for Finest Cell Recreation. Critics actually like this one! Take a look at the trailer for Shadow of Naught.

Again in March Shadow of Naught launched in Early Entry on the Google Play Store for Android, and the builders have been taking in suggestions from that early launch ever since. Now they’re lastly able to decide to an official launch date for each Android and iOS, and it’ll be arriving one week from at this time on August 18th. Shadow of Naught will inform a multi-layered story about its characters Martin, Andrew, and Anna as you be taught extra about each on a private degree, and play numerous sorts of mini-games to assist clarify what’s taking place within the story in an interactive means. I’m completely in love with the artwork fashion already, and I like story-driven experiences like this and suppose they’re an amazing match for the touchscreen. Should you really feel equally then take a look at Shadow of Naught when it arrives subsequent week as a premium launch at a worth of $2.99.